406
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diff -urN Maelstrom-3.0.5/Maelstrom.h Maelstrom-3.0.5-cheat/Maelstrom.h
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--- Maelstrom-3.0.5/Maelstrom.h Fri Nov 19 05:52:52 1999
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+++ Maelstrom-3.0.5-cheat/Maelstrom.h Sat Jun 1 13:25:09 2002
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@@ -17,7 +17,7 @@
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/* Time in 60'th of second between frames */
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#define FRAME_DELAY 2
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-#define MAX_SPRITES 100
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+#define MAX_SPRITES 200
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#define MAX_SPRITE_FRAMES 60
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#define MAX_STARS 30
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#define SHIP_FRAMES 48
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@@ -31,7 +31,7 @@
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#define NO_PHASE_CHANGE -1 /* Sprite doesn't change phase */
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-#define MAX_SHOTS 18
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+#define MAX_SHOTS 54
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#define SHOT_SIZE 4
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#define SHOT_SCALE_FACTOR 4
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diff -urN Maelstrom-3.0.5/netlogic/objects.h Maelstrom-3.0.5-cheat/netlogic/objects.h
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--- Maelstrom-3.0.5/netlogic/objects.h Sun Sep 24 19:55:39 2000
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+++ Maelstrom-3.0.5-cheat/netlogic/objects.h Sat Jun 1 13:30:33 2002
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@@ -19,21 +19,41 @@
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case 0:
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/* -- They got machine guns! */
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ship->SetSpecial(MACHINE_GUNS);
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+ ship->SetSpecial(AIR_BRAKES);
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+ ship->SetSpecial(LUCKY_IRISH);
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+ ship->SetSpecial(TRIPLE_FIRE);
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+ ship->SetSpecial(LONG_RANGE);
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break;
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case 1:
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/* -- They got Air brakes */
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+ ship->SetSpecial(MACHINE_GUNS);
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ship->SetSpecial(AIR_BRAKES);
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+ ship->SetSpecial(LUCKY_IRISH);
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+ ship->SetSpecial(TRIPLE_FIRE);
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+ ship->SetSpecial(LONG_RANGE);
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break;
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case 2:
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/* -- They might get Lucky */
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+ ship->SetSpecial(MACHINE_GUNS);
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+ ship->SetSpecial(AIR_BRAKES);
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ship->SetSpecial(LUCKY_IRISH);
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+ ship->SetSpecial(TRIPLE_FIRE);
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+ ship->SetSpecial(LONG_RANGE);
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break;
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case 3:
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/* -- They triple fire */
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+ ship->SetSpecial(MACHINE_GUNS);
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+ ship->SetSpecial(AIR_BRAKES);
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+ ship->SetSpecial(LUCKY_IRISH);
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ship->SetSpecial(TRIPLE_FIRE);
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+ ship->SetSpecial(LONG_RANGE);
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break;
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case 4:
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/* -- They got long range */
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+ ship->SetSpecial(MACHINE_GUNS);
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+ ship->SetSpecial(AIR_BRAKES);
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+ ship->SetSpecial(LUCKY_IRISH);
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+ ship->SetSpecial(TRIPLE_FIRE);
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ship->SetSpecial(LONG_RANGE);
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break;
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case 5:
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diff -urN Maelstrom-3.0.5/netlogic/player.cpp Maelstrom-3.0.5-cheat/netlogic/player.cpp
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--- Maelstrom-3.0.5/netlogic/player.cpp Sun Sep 24 19:55:39 2000
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+++ Maelstrom-3.0.5-cheat/netlogic/player.cpp Sat Jun 1 13:31:05 2002
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@@ -350,7 +350,7 @@
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/* Decrement the Bonus and NoThrust time */
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if ( Bonus && CutBonus-- == 0 ) {
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- Bonus -= 10;
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+ Bonus += 10;
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CutBonus = BONUS_DELAY;
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}
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if ( NoThrust )
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@@ -430,7 +430,7 @@
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/* Check the shields */
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if ( AutoShield ) {
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WasShielded = 1;
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- --AutoShield;
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+ AutoShield;
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} else if ( ShieldOn ) {
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if ( ShieldLevel > 0 ) {
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if ( ! WasShielded ) {
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