I had these modules listed as being owned by me, but they are really owned by
wangke, correcting.
/*
* Copyright (c) 2006, 2010, Oracle and/or its affiliates. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
Use OpenSolaris branding colors in various hacks to better match color schemes
of the rest of the desktop.
Colors from OpenSolaris "bubbles" logo:
#76A141 / rgb(118, 161, 65) /* green */
#6CAEDF / rgb(108, 174, 223) /* blue */
#005695 / rgb( 0, 86, 149) /* dark blue */
#808084 / rgb(128, 128, 132) /* grey */
#251A06 / rgb( 37, 26, 6) /* very dark grey */
diff --git xscreensaver-5.11/driver/XScreenSaver.ad.in xscreensaver-5.11/driver/XScreenSaver.ad.in
--- xscreensaver-5.11/driver/XScreenSaver.ad.in
+++ xscreensaver-5.11/driver/XScreenSaver.ad.in
@@ -317,7 +317,7 @@ GetViewPortIsFullOfLies: False
anemotaxis -root \n\
- GL: antinspect -root \n\
fireworkx -root \n\
- fuzzyflakes -root \n\
+ fuzzyflakes -root -color 6CAEDF \n\
interaggregate -root \n\
intermomentary -root \n\
memscroller -root \n\
diff --git xscreensaver-5.11/hacks/glx/antinspect.c xscreensaver-5.11/hacks/glx/antinspect.c
--- xscreensaver-5.11/hacks/glx/antinspect.c
+++ xscreensaver-5.11/hacks/glx/antinspect.c
@@ -94,13 +94,13 @@ static const float position1[] = {-1.0, -3.0, 1.0, 0.0};
static const float lmodel_ambient[] = {0.5, 0.5, 0.5, 1.0};
static const float lmodel_twoside[] = {GL_TRUE};
-static const float MaterialRed[] = {0.6, 0.0, 0.0, 1.0};
-static const float MaterialOrange[] = {1.0, 0.69, 0.00, 1.0};
-static const float MaterialGray[] = {0.2, 0.2, 0.2, 1.0};
-static const float MaterialBlack[] = {0.1, 0.1, 0.1, 0.4};
+static const float MaterialRed[] = {0.4219, 0.68, 0.87, 1.0}; /* blue */
+static const float MaterialOrange[] = {0.4609, 0.63, 0.254, 1.0}; /* green */
+static const float MaterialGray[] = {0.2, 0.2, 0.20625, 1.0};
+static const float MaterialBlack[] = {0.1445, 0.1016, 0.02344, 0.4};
static const float MaterialShadow[] = {0.3, 0.3, 0.3, 0.3};
-static const float MaterialGray5[] = {0.5, 0.5, 0.5, 0.3};
-static const float MaterialGray6[] = {0.6, 0.6, 0.6, 1.0};
+static const float MaterialGray5[] = {0.5, 0.5, 0.515625, 0.3};
+static const float MaterialGray6[] = {0.6, 0.6, 0.61875, 1.0};
static antinspectstruct *antinspect = (antinspectstruct *) NULL;
diff --git xscreensaver-5.11/hacks/glx/antmaze.c xscreensaver-5.11/hacks/glx/antmaze.c
--- xscreensaver-5.11/hacks/glx/antmaze.c
+++ xscreensaver-5.11/hacks/glx/antmaze.c
@@ -148,13 +148,13 @@ typedef struct {
static antmazestruct *antmaze = (antmazestruct *) NULL;
-static const GLfloat MaterialRed[] = {0.6, 0.0, 0.0, 1.0};
+static const GLfloat MaterialRed[] = {0.0, 0.336, 0.582, 1.0}; /* dark blue */
/*static const GLfloat MaterialMagenta[] = {0.6, 0.2, 0.5, 1.0};*/
-static const GLfloat MaterialGray8[] = {0.8, 0.8, 0.8, 1.0};
-static const GLfloat MaterialGray35[] = {0.30, 0.30, 0.30, 1.0};
-static const GLfloat MaterialGray4[] = {0.40, 0.40, 0.40, 1.0};
-static const GLfloat MaterialOrange[] = {1.0, 0.69, 0.00, 1.0};
-static const GLfloat MaterialGreen[] = {0.1, 0.4, 0.2, 1.0};
+static const GLfloat MaterialGray8[] = {0.8, 0.8, 0.825, 1.0};
+static const GLfloat MaterialGray35[] = {0.30, 0.30, 0.3094, 1.0};
+static const GLfloat MaterialGray4[] = {0.40, 0.40, 0.4125, 1.0};
+static const GLfloat MaterialOrange[] = {0.4219, 0.68, 0.87, 1.0}; /* blue */
+static const GLfloat MaterialGreen[] = {0.4609, 0.63, 0.254, 1.0};
/* lighting variables */
static const GLfloat front_shininess[] = {60.0};
diff --git xscreensaver-5.11/hacks/glx/flipflop.c xscreensaver-5.11/hacks/glx/flipflop.c
--- xscreensaver-5.11/hacks/glx/flipflop.c
+++ xscreensaver-5.11/hacks/glx/flipflop.c
@@ -602,6 +602,13 @@ randsheet_free( randsheet *rs )
free(rs->tex);
}
+
+static const float brand_colors[3][3] = {
+ {0.46093750, .628906250, 0.2539062500}, /* green */
+ {0.00, 0.3359375, 0.58203125}, /* dark blue */
+ {0.4218750, 0.67968750, 0.871093750} /* light blue */
+};
+
static void
randsheet_initialize( randsheet *rs )
{
@@ -619,9 +626,13 @@ randsheet_initialize( randsheet *rs )
rs->xpos[ index ] = i;
rs->ypos[ index ] = j;
/* have the square colors start out as a pattern */
- rs->color[ index*3 + 0 ] = ((i+j)%3 == 0)||((i+j+1)%3 == 0);
- rs->color[ index*3 + 1 ] = ((i+j+1)%3 == 0);
- rs->color[ index*3 + 2 ] = ((i+j+2)%3 == 0);
+ rs->color[ index*3 + 0 ]
+ = brand_colors[ (i+j) % 3 ][0];
+ rs->color[ index*3 + 1 ]
+ = brand_colors[ (i+j) % 3 ][1];
+ rs->color[ index*3 + 2 ]
+ = brand_colors[ (i+j) % 3 ][2];
+
index++;
}
/* leave everything else empty*/
diff --git xscreensaver-5.11/hacks/glx/sproingies.c xscreensaver-5.11/hacks/glx/sproingies.c
--- xscreensaver-5.11/hacks/glx/sproingies.c
+++ xscreensaver-5.11/hacks/glx/sproingies.c
@@ -113,9 +113,9 @@ build_TopsSides(int wireframe)
/* Surface: Tops */
glNewList(dl_num, GL_COMPILE);
- mat_color[0] = 0.392157;
- mat_color[1] = 0.784314;
- mat_color[2] = 0.941176;
+ mat_color[0] = 0.4218750; /* lighter blue */
+ mat_color[1] = 0.67968750;
+ mat_color[2] = 0.871093750;
if (wireframe)
glColor3fv(mat_color);
else {
@@ -129,9 +129,9 @@ build_TopsSides(int wireframe)
glColor3fv(mat_color);
else {
/* jwz: in wireframe mode, color tops and sides the same. */
- mat_color[0] = 0.156863;
- mat_color[1] = 0.156863;
- mat_color[2] = 0.392157;
+ mat_color[0] = 0.00; /* dark blue */
+ mat_color[1] = 0.3359375;
+ mat_color[2] = 0.58203125;
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, mat_color);
}
glEndList();
diff --git xscreensaver-5.11/utils/colors.c xscreensaver-5.11/utils/colors.c
--- xscreensaver-5.11/utils/colors.c
+++ xscreensaver-5.11/utils/colors.c
@@ -598,6 +598,12 @@ make_uniform_colormap (Display *dpy, Visual *visual, Colormap cmap,
*ncolorsP = ncolors;
}
+/* Use branding colors first in random colormaps */
+#define NUM_BRANDING_COLORS 4
+static const XColor branding_colors[NUM_BRANDING_COLORS] = {
+ {0x6C00, 0xAE00, 0xDF00}, {0x7600, 0xA100, 0x4100},
+ {0x8000, 0x8000, 0x8400}, {0x0000, 0x5600, 0x9500},
+};
void
make_random_colormap (Display *dpy, Visual *visual, Colormap cmap,
@@ -610,6 +616,7 @@ make_random_colormap (Display *dpy, Visual *visual, Colormap cmap,
Bool wanted_writable = (allocate_p && writable_pP && *writable_pP);
int ncolors = *ncolorsP;
int i;
+ int branding_color_offset = random() % NUM_BRANDING_COLORS;
Screen *screen = (dpy ? DefaultScreenOfDisplay(dpy) : 0); /* #### WRONG! */
if (*ncolorsP <= 0) return;
@@ -631,9 +638,16 @@ make_random_colormap (Display *dpy, Visual *visual, Colormap cmap,
}
else
{
+ if (i < NUM_BRANDING_COLORS) {
+ int n = (i + branding_color_offset) % NUM_BRANDING_COLORS;
+ colors[i].red = branding_colors[n].red;
+ colors[i].green = branding_colors[n].green;
+ colors[i].blue = branding_colors[n].blue;
+ } else {
colors[i].red = random() % 0xFFFF;
colors[i].green = random() % 0xFFFF;
colors[i].blue = random() % 0xFFFF;
+ }
}
}