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1 #ifndef __gl_h_ |
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2 #define __gl_h_ |
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3 |
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4 #ifdef __cplusplus |
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5 extern "C" { |
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6 #endif |
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7 |
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8 /* |
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9 ** Copyright 1998-2002, NVIDIA Corporation. |
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10 ** All Rights Reserved. |
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11 ** |
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12 ** THE INFORMATION CONTAINED HEREIN IS PROPRIETARY AND CONFIDENTIAL TO |
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13 ** NVIDIA, CORPORATION. USE, REPRODUCTION OR DISCLOSURE TO ANY THIRD PARTY |
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14 ** IS SUBJECT TO WRITTEN PRE-APPROVAL BY NVIDIA, CORPORATION. |
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15 ** |
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16 ** |
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17 ** Copyright 1992-1999, Silicon Graphics, Inc. |
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18 ** All Rights Reserved. |
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19 ** |
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20 ** Portions of this file are UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon |
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21 ** Graphics, Inc.; the contents of this file may not be disclosed to third |
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22 ** parties, copied or duplicated in any form, in whole or in part, without |
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23 ** the prior written permission of Silicon Graphics, Inc. |
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24 ** |
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25 ** RESTRICTED RIGHTS LEGEND: |
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26 ** Use, duplication or disclosure by the Government is subject to |
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27 ** restrictions as set forth in subdivision (c)(1)(ii) of the Rights in |
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28 ** Technical Data and Computer Software clause at DFARS 252.227-7013, |
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29 ** and/or in similar or successor clauses in the FAR, DOD or NASA FAR |
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30 ** Supplement. Unpublished - rights reserved under the Copyright Laws of |
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31 ** the United States. |
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32 */ |
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33 |
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34 #ifndef APIENTRY |
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35 #define APIENTRY |
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36 #endif |
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37 |
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38 #ifndef WIN32 |
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39 #define WINGDIAPI |
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40 #endif |
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41 |
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42 #ifndef GLAPI |
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43 # ifdef _WIN32 |
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44 # define GLAPI __stdcall |
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45 # else |
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46 # define GLAPI |
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47 # endif |
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48 # define __DEFINED_GLAPI |
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49 #endif |
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50 |
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51 /*************************************************************/ |
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52 |
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53 typedef unsigned int GLenum; |
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54 typedef unsigned char GLboolean; |
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55 typedef unsigned int GLbitfield; |
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56 typedef signed char GLbyte; |
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57 typedef short GLshort; |
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58 typedef int GLint; |
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59 typedef int GLsizei; |
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60 typedef unsigned char GLubyte; |
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61 typedef unsigned short GLushort; |
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62 typedef unsigned int GLuint; |
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63 typedef float GLfloat; |
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64 typedef float GLclampf; |
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65 typedef double GLdouble; |
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66 typedef double GLclampd; |
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67 typedef void GLvoid; |
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68 |
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69 |
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70 /*************************************************************/ |
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71 |
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72 /* Version */ |
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73 #define GL_VERSION_1_1 1 |
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74 |
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75 /* AttribMask */ |
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76 #define GL_CURRENT_BIT 0x00000001 |
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77 #define GL_POINT_BIT 0x00000002 |
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78 #define GL_LINE_BIT 0x00000004 |
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79 #define GL_POLYGON_BIT 0x00000008 |
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80 #define GL_POLYGON_STIPPLE_BIT 0x00000010 |
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81 #define GL_PIXEL_MODE_BIT 0x00000020 |
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82 #define GL_LIGHTING_BIT 0x00000040 |
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83 #define GL_FOG_BIT 0x00000080 |
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84 #define GL_DEPTH_BUFFER_BIT 0x00000100 |
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85 #define GL_ACCUM_BUFFER_BIT 0x00000200 |
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86 #define GL_STENCIL_BUFFER_BIT 0x00000400 |
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87 #define GL_VIEWPORT_BIT 0x00000800 |
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88 #define GL_TRANSFORM_BIT 0x00001000 |
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89 #define GL_ENABLE_BIT 0x00002000 |
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90 #define GL_COLOR_BUFFER_BIT 0x00004000 |
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91 #define GL_HINT_BIT 0x00008000 |
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92 #define GL_EVAL_BIT 0x00010000 |
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93 #define GL_LIST_BIT 0x00020000 |
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94 #define GL_TEXTURE_BIT 0x00040000 |
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95 #define GL_SCISSOR_BIT 0x00080000 |
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96 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF |
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97 |
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98 /* ClearBufferMask */ |
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99 /* GL_COLOR_BUFFER_BIT */ |
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100 /* GL_ACCUM_BUFFER_BIT */ |
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101 /* GL_STENCIL_BUFFER_BIT */ |
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102 /* GL_DEPTH_BUFFER_BIT */ |
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103 |
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104 /* ClientAttribMask */ |
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105 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
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106 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
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107 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF |
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108 |
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109 /* Boolean */ |
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110 #define GL_FALSE 0 |
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111 #define GL_TRUE 1 |
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112 |
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113 /* BeginMode */ |
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114 #define GL_POINTS 0x0000 |
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115 #define GL_LINES 0x0001 |
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116 #define GL_LINE_LOOP 0x0002 |
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117 #define GL_LINE_STRIP 0x0003 |
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118 #define GL_TRIANGLES 0x0004 |
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119 #define GL_TRIANGLE_STRIP 0x0005 |
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120 #define GL_TRIANGLE_FAN 0x0006 |
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121 #define GL_QUADS 0x0007 |
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122 #define GL_QUAD_STRIP 0x0008 |
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123 #define GL_POLYGON 0x0009 |
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124 |
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125 /* AccumOp */ |
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126 #define GL_ACCUM 0x0100 |
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127 #define GL_LOAD 0x0101 |
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128 #define GL_RETURN 0x0102 |
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129 #define GL_MULT 0x0103 |
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130 #define GL_ADD 0x0104 |
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131 |
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132 /* AlphaFunction */ |
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133 #define GL_NEVER 0x0200 |
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134 #define GL_LESS 0x0201 |
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135 #define GL_EQUAL 0x0202 |
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136 #define GL_LEQUAL 0x0203 |
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137 #define GL_GREATER 0x0204 |
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138 #define GL_NOTEQUAL 0x0205 |
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139 #define GL_GEQUAL 0x0206 |
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140 #define GL_ALWAYS 0x0207 |
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141 |
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142 /* BlendingFactorDest */ |
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143 #define GL_ZERO 0 |
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144 #define GL_ONE 1 |
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145 #define GL_SRC_COLOR 0x0300 |
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146 #define GL_ONE_MINUS_SRC_COLOR 0x0301 |
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147 #define GL_SRC_ALPHA 0x0302 |
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148 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
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149 #define GL_DST_ALPHA 0x0304 |
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150 #define GL_ONE_MINUS_DST_ALPHA 0x0305 |
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151 |
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152 /* BlendingFactorSrc */ |
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153 /* GL_ZERO */ |
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154 /* GL_ONE */ |
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155 #define GL_DST_COLOR 0x0306 |
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156 #define GL_ONE_MINUS_DST_COLOR 0x0307 |
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157 #define GL_SRC_ALPHA_SATURATE 0x0308 |
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158 /* GL_SRC_ALPHA */ |
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159 /* GL_ONE_MINUS_SRC_ALPHA */ |
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160 /* GL_DST_ALPHA */ |
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161 /* GL_ONE_MINUS_DST_ALPHA */ |
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162 |
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163 /* ColorMaterialFace */ |
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164 /* GL_FRONT */ |
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165 /* GL_BACK */ |
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166 /* GL_FRONT_AND_BACK */ |
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167 |
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168 /* ColorMaterialParameter */ |
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169 /* GL_AMBIENT */ |
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170 /* GL_DIFFUSE */ |
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171 /* GL_SPECULAR */ |
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172 /* GL_EMISSION */ |
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173 /* GL_AMBIENT_AND_DIFFUSE */ |
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174 |
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175 /* ColorPointerType */ |
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176 /* GL_BYTE */ |
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177 /* GL_UNSIGNED_BYTE */ |
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178 /* GL_SHORT */ |
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179 /* GL_UNSIGNED_SHORT */ |
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180 /* GL_INT */ |
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181 /* GL_UNSIGNED_INT */ |
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182 /* GL_FLOAT */ |
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183 /* GL_DOUBLE */ |
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184 |
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185 /* CullFaceMode */ |
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186 /* GL_FRONT */ |
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187 /* GL_BACK */ |
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188 /* GL_FRONT_AND_BACK */ |
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189 |
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190 /* DepthFunction */ |
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191 /* GL_NEVER */ |
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192 /* GL_LESS */ |
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193 /* GL_EQUAL */ |
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194 /* GL_LEQUAL */ |
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195 /* GL_GREATER */ |
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196 /* GL_NOTEQUAL */ |
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197 /* GL_GEQUAL */ |
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198 /* GL_ALWAYS */ |
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199 |
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200 /* DrawBufferMode */ |
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201 #define GL_NONE 0 |
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202 #define GL_FRONT_LEFT 0x0400 |
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203 #define GL_FRONT_RIGHT 0x0401 |
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204 #define GL_BACK_LEFT 0x0402 |
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205 #define GL_BACK_RIGHT 0x0403 |
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206 #define GL_FRONT 0x0404 |
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207 #define GL_BACK 0x0405 |
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208 #define GL_LEFT 0x0406 |
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209 #define GL_RIGHT 0x0407 |
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210 #define GL_FRONT_AND_BACK 0x0408 |
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211 #define GL_AUX0 0x0409 |
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212 #define GL_AUX1 0x040A |
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213 #define GL_AUX2 0x040B |
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214 #define GL_AUX3 0x040C |
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215 |
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216 /* EnableCap */ |
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217 /* GL_FOG */ |
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218 /* GL_LIGHTING */ |
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219 /* GL_TEXTURE_1D */ |
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220 /* GL_TEXTURE_2D */ |
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221 /* GL_LINE_STIPPLE */ |
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222 /* GL_POLYGON_STIPPLE */ |
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223 /* GL_CULL_FACE */ |
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224 /* GL_ALPHA_TEST */ |
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225 /* GL_BLEND */ |
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226 /* GL_INDEX_LOGIC_OP */ |
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227 /* GL_COLOR_LOGIC_OP */ |
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228 /* GL_DITHER */ |
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229 /* GL_STENCIL_TEST */ |
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230 /* GL_DEPTH_TEST */ |
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231 /* GL_CLIP_PLANE0 */ |
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232 /* GL_CLIP_PLANE1 */ |
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233 /* GL_CLIP_PLANE2 */ |
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234 /* GL_CLIP_PLANE3 */ |
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235 /* GL_CLIP_PLANE4 */ |
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236 /* GL_CLIP_PLANE5 */ |
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237 /* GL_LIGHT0 */ |
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238 /* GL_LIGHT1 */ |
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239 /* GL_LIGHT2 */ |
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240 /* GL_LIGHT3 */ |
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241 /* GL_LIGHT4 */ |
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242 /* GL_LIGHT5 */ |
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243 /* GL_LIGHT6 */ |
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244 /* GL_LIGHT7 */ |
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245 /* GL_TEXTURE_GEN_S */ |
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246 /* GL_TEXTURE_GEN_T */ |
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247 /* GL_TEXTURE_GEN_R */ |
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248 /* GL_TEXTURE_GEN_Q */ |
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249 /* GL_MAP1_VERTEX_3 */ |
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250 /* GL_MAP1_VERTEX_4 */ |
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251 /* GL_MAP1_COLOR_4 */ |
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252 /* GL_MAP1_INDEX */ |
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253 /* GL_MAP1_NORMAL */ |
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254 /* GL_MAP1_TEXTURE_COORD_1 */ |
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255 /* GL_MAP1_TEXTURE_COORD_2 */ |
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256 /* GL_MAP1_TEXTURE_COORD_3 */ |
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257 /* GL_MAP1_TEXTURE_COORD_4 */ |
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258 /* GL_MAP2_VERTEX_3 */ |
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259 /* GL_MAP2_VERTEX_4 */ |
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260 /* GL_MAP2_COLOR_4 */ |
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261 /* GL_MAP2_INDEX */ |
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262 /* GL_MAP2_NORMAL */ |
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263 /* GL_MAP2_TEXTURE_COORD_1 */ |
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264 /* GL_MAP2_TEXTURE_COORD_2 */ |
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265 /* GL_MAP2_TEXTURE_COORD_3 */ |
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266 /* GL_MAP2_TEXTURE_COORD_4 */ |
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267 /* GL_POINT_SMOOTH */ |
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268 /* GL_LINE_SMOOTH */ |
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269 /* GL_POLYGON_SMOOTH */ |
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270 /* GL_SCISSOR_TEST */ |
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271 /* GL_COLOR_MATERIAL */ |
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272 /* GL_NORMALIZE */ |
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273 /* GL_AUTO_NORMAL */ |
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274 /* GL_POLYGON_OFFSET_POINT */ |
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275 /* GL_POLYGON_OFFSET_LINE */ |
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276 /* GL_POLYGON_OFFSET_FILL */ |
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277 /* GL_VERTEX_ARRAY */ |
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278 /* GL_NORMAL_ARRAY */ |
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279 /* GL_COLOR_ARRAY */ |
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280 /* GL_INDEX_ARRAY */ |
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281 /* GL_TEXTURE_COORD_ARRAY */ |
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282 /* GL_EDGE_FLAG_ARRAY */ |
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283 |
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284 /* ErrorCode */ |
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285 #define GL_NO_ERROR 0 |
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286 #define GL_INVALID_ENUM 0x0500 |
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287 #define GL_INVALID_VALUE 0x0501 |
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288 #define GL_INVALID_OPERATION 0x0502 |
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289 #define GL_STACK_OVERFLOW 0x0503 |
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290 #define GL_STACK_UNDERFLOW 0x0504 |
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291 #define GL_OUT_OF_MEMORY 0x0505 |
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292 #define GL_TABLE_TOO_LARGE 0x8031 |
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293 |
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294 /* FeedbackType */ |
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295 #define GL_2D 0x0600 |
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296 #define GL_3D 0x0601 |
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297 #define GL_3D_COLOR 0x0602 |
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298 #define GL_3D_COLOR_TEXTURE 0x0603 |
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299 #define GL_4D_COLOR_TEXTURE 0x0604 |
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300 |
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301 /* FeedBackToken */ |
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302 #define GL_PASS_THROUGH_TOKEN 0x0700 |
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303 #define GL_POINT_TOKEN 0x0701 |
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304 #define GL_LINE_TOKEN 0x0702 |
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305 #define GL_POLYGON_TOKEN 0x0703 |
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306 #define GL_BITMAP_TOKEN 0x0704 |
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307 #define GL_DRAW_PIXEL_TOKEN 0x0705 |
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308 #define GL_COPY_PIXEL_TOKEN 0x0706 |
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309 #define GL_LINE_RESET_TOKEN 0x0707 |
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310 |
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311 /* FogMode */ |
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312 /* GL_LINEAR */ |
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313 #define GL_EXP 0x0800 |
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314 #define GL_EXP2 0x0801 |
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315 |
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316 /* FogParameter */ |
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317 /* GL_FOG_COLOR */ |
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318 /* GL_FOG_DENSITY */ |
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319 /* GL_FOG_END */ |
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320 /* GL_FOG_INDEX */ |
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321 /* GL_FOG_MODE */ |
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322 /* GL_FOG_START */ |
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323 |
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324 /* FrontFaceDirection */ |
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325 #define GL_CW 0x0900 |
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326 #define GL_CCW 0x0901 |
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327 |
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328 /* GetMapQuery */ |
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329 #define GL_COEFF 0x0A00 |
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330 #define GL_ORDER 0x0A01 |
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331 #define GL_DOMAIN 0x0A02 |
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332 |
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333 /* GetPixelMap */ |
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334 #define GL_PIXEL_MAP_I_TO_I 0x0C70 |
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335 #define GL_PIXEL_MAP_S_TO_S 0x0C71 |
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336 #define GL_PIXEL_MAP_I_TO_R 0x0C72 |
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337 #define GL_PIXEL_MAP_I_TO_G 0x0C73 |
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338 #define GL_PIXEL_MAP_I_TO_B 0x0C74 |
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339 #define GL_PIXEL_MAP_I_TO_A 0x0C75 |
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340 #define GL_PIXEL_MAP_R_TO_R 0x0C76 |
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341 #define GL_PIXEL_MAP_G_TO_G 0x0C77 |
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342 #define GL_PIXEL_MAP_B_TO_B 0x0C78 |
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343 #define GL_PIXEL_MAP_A_TO_A 0x0C79 |
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344 |
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345 /* GetPointervPName */ |
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346 #define GL_VERTEX_ARRAY_POINTER 0x808E |
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347 #define GL_NORMAL_ARRAY_POINTER 0x808F |
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348 #define GL_COLOR_ARRAY_POINTER 0x8090 |
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349 #define GL_INDEX_ARRAY_POINTER 0x8091 |
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350 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
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351 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
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352 |
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353 /* GetPName */ |
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354 #define GL_CURRENT_COLOR 0x0B00 |
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355 #define GL_CURRENT_INDEX 0x0B01 |
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356 #define GL_CURRENT_NORMAL 0x0B02 |
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357 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 |
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358 #define GL_CURRENT_RASTER_COLOR 0x0B04 |
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359 #define GL_CURRENT_RASTER_INDEX 0x0B05 |
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360 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
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361 #define GL_CURRENT_RASTER_POSITION 0x0B07 |
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362 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
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363 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 |
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364 #define GL_POINT_SMOOTH 0x0B10 |
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365 #define GL_POINT_SIZE 0x0B11 |
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366 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
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367 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
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368 #define GL_POINT_SIZE_RANGE GL_SMOOTH_POINT_SIZE_RANGE |
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369 #define GL_POINT_SIZE_GRANULARITY GL_SMOOTH_POINT_SIZE_GRANULARITY |
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370 #define GL_LINE_SMOOTH 0x0B20 |
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371 #define GL_LINE_WIDTH 0x0B21 |
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372 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
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373 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
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374 #define GL_LINE_WIDTH_RANGE GL_SMOOTH_LINE_WIDTH_RANGE |
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375 #define GL_LINE_WIDTH_GRANULARITY GL_SMOOTH_LINE_WIDTH_GRANULARITY |
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376 #define GL_LINE_STIPPLE 0x0B24 |
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377 #define GL_LINE_STIPPLE_PATTERN 0x0B25 |
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378 #define GL_LINE_STIPPLE_REPEAT 0x0B26 |
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379 #define GL_LIST_MODE 0x0B30 |
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380 #define GL_MAX_LIST_NESTING 0x0B31 |
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381 #define GL_LIST_BASE 0x0B32 |
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382 #define GL_LIST_INDEX 0x0B33 |
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383 #define GL_POLYGON_MODE 0x0B40 |
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384 #define GL_POLYGON_SMOOTH 0x0B41 |
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385 #define GL_POLYGON_STIPPLE 0x0B42 |
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386 #define GL_EDGE_FLAG 0x0B43 |
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387 #define GL_CULL_FACE 0x0B44 |
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388 #define GL_CULL_FACE_MODE 0x0B45 |
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389 #define GL_FRONT_FACE 0x0B46 |
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390 #define GL_LIGHTING 0x0B50 |
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391 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
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392 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
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393 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 |
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394 #define GL_SHADE_MODEL 0x0B54 |
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395 #define GL_COLOR_MATERIAL_FACE 0x0B55 |
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396 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
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397 #define GL_COLOR_MATERIAL 0x0B57 |
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398 #define GL_FOG 0x0B60 |
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399 #define GL_FOG_INDEX 0x0B61 |
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400 #define GL_FOG_DENSITY 0x0B62 |
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401 #define GL_FOG_START 0x0B63 |
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402 #define GL_FOG_END 0x0B64 |
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403 #define GL_FOG_MODE 0x0B65 |
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404 #define GL_FOG_COLOR 0x0B66 |
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405 #define GL_DEPTH_RANGE 0x0B70 |
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406 #define GL_DEPTH_TEST 0x0B71 |
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407 #define GL_DEPTH_WRITEMASK 0x0B72 |
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408 #define GL_DEPTH_CLEAR_VALUE 0x0B73 |
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409 #define GL_DEPTH_FUNC 0x0B74 |
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410 #define GL_ACCUM_CLEAR_VALUE 0x0B80 |
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411 #define GL_STENCIL_TEST 0x0B90 |
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412 #define GL_STENCIL_CLEAR_VALUE 0x0B91 |
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413 #define GL_STENCIL_FUNC 0x0B92 |
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414 #define GL_STENCIL_VALUE_MASK 0x0B93 |
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415 #define GL_STENCIL_FAIL 0x0B94 |
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416 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
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417 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
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418 #define GL_STENCIL_REF 0x0B97 |
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419 #define GL_STENCIL_WRITEMASK 0x0B98 |
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420 #define GL_MATRIX_MODE 0x0BA0 |
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421 #define GL_NORMALIZE 0x0BA1 |
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422 #define GL_VIEWPORT 0x0BA2 |
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423 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
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424 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 |
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425 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 |
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426 #define GL_MODELVIEW_MATRIX 0x0BA6 |
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427 #define GL_PROJECTION_MATRIX 0x0BA7 |
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428 #define GL_TEXTURE_MATRIX 0x0BA8 |
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429 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 |
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430 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
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431 #define GL_ALPHA_TEST 0x0BC0 |
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432 #define GL_ALPHA_TEST_FUNC 0x0BC1 |
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433 #define GL_ALPHA_TEST_REF 0x0BC2 |
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434 #define GL_DITHER 0x0BD0 |
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435 #define GL_BLEND_DST 0x0BE0 |
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436 #define GL_BLEND_SRC 0x0BE1 |
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437 #define GL_BLEND 0x0BE2 |
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438 #define GL_LOGIC_OP_MODE 0x0BF0 |
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439 #define GL_INDEX_LOGIC_OP 0x0BF1 |
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440 #define GL_LOGIC_OP GL_INDEX_LOGIC_OP |
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441 #define GL_COLOR_LOGIC_OP 0x0BF2 |
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442 #define GL_AUX_BUFFERS 0x0C00 |
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443 #define GL_DRAW_BUFFER 0x0C01 |
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444 #define GL_READ_BUFFER 0x0C02 |
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445 #define GL_SCISSOR_BOX 0x0C10 |
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446 #define GL_SCISSOR_TEST 0x0C11 |
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447 #define GL_INDEX_CLEAR_VALUE 0x0C20 |
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448 #define GL_INDEX_WRITEMASK 0x0C21 |
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449 #define GL_COLOR_CLEAR_VALUE 0x0C22 |
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450 #define GL_COLOR_WRITEMASK 0x0C23 |
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451 #define GL_INDEX_MODE 0x0C30 |
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452 #define GL_RGBA_MODE 0x0C31 |
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453 #define GL_DOUBLEBUFFER 0x0C32 |
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454 #define GL_STEREO 0x0C33 |
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455 #define GL_RENDER_MODE 0x0C40 |
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456 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
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457 #define GL_POINT_SMOOTH_HINT 0x0C51 |
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458 #define GL_LINE_SMOOTH_HINT 0x0C52 |
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459 #define GL_POLYGON_SMOOTH_HINT 0x0C53 |
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460 #define GL_FOG_HINT 0x0C54 |
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461 #define GL_TEXTURE_GEN_S 0x0C60 |
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462 #define GL_TEXTURE_GEN_T 0x0C61 |
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463 #define GL_TEXTURE_GEN_R 0x0C62 |
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464 #define GL_TEXTURE_GEN_Q 0x0C63 |
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465 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
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466 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
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467 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
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468 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
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469 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
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470 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
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471 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
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472 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
|
473 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
|
474 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
|
475 #define GL_UNPACK_SWAP_BYTES 0x0CF0 |
|
476 #define GL_UNPACK_LSB_FIRST 0x0CF1 |
|
477 #define GL_UNPACK_ROW_LENGTH 0x0CF2 |
|
478 #define GL_UNPACK_SKIP_ROWS 0x0CF3 |
|
479 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
|
480 #define GL_UNPACK_ALIGNMENT 0x0CF5 |
|
481 #define GL_PACK_SWAP_BYTES 0x0D00 |
|
482 #define GL_PACK_LSB_FIRST 0x0D01 |
|
483 #define GL_PACK_ROW_LENGTH 0x0D02 |
|
484 #define GL_PACK_SKIP_ROWS 0x0D03 |
|
485 #define GL_PACK_SKIP_PIXELS 0x0D04 |
|
486 #define GL_PACK_ALIGNMENT 0x0D05 |
|
487 #define GL_MAP_COLOR 0x0D10 |
|
488 #define GL_MAP_STENCIL 0x0D11 |
|
489 #define GL_INDEX_SHIFT 0x0D12 |
|
490 #define GL_INDEX_OFFSET 0x0D13 |
|
491 #define GL_RED_SCALE 0x0D14 |
|
492 #define GL_RED_BIAS 0x0D15 |
|
493 #define GL_ZOOM_X 0x0D16 |
|
494 #define GL_ZOOM_Y 0x0D17 |
|
495 #define GL_GREEN_SCALE 0x0D18 |
|
496 #define GL_GREEN_BIAS 0x0D19 |
|
497 #define GL_BLUE_SCALE 0x0D1A |
|
498 #define GL_BLUE_BIAS 0x0D1B |
|
499 #define GL_ALPHA_SCALE 0x0D1C |
|
500 #define GL_ALPHA_BIAS 0x0D1D |
|
501 #define GL_DEPTH_SCALE 0x0D1E |
|
502 #define GL_DEPTH_BIAS 0x0D1F |
|
503 #define GL_MAX_EVAL_ORDER 0x0D30 |
|
504 #define GL_MAX_LIGHTS 0x0D31 |
|
505 #define GL_MAX_CLIP_PLANES 0x0D32 |
|
506 #define GL_MAX_TEXTURE_SIZE 0x0D33 |
|
507 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
|
508 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
|
509 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
|
510 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 |
|
511 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
|
512 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
|
513 #define GL_MAX_VIEWPORT_DIMS 0x0D3A |
|
514 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
|
515 #define GL_SUBPIXEL_BITS 0x0D50 |
|
516 #define GL_INDEX_BITS 0x0D51 |
|
517 #define GL_RED_BITS 0x0D52 |
|
518 #define GL_GREEN_BITS 0x0D53 |
|
519 #define GL_BLUE_BITS 0x0D54 |
|
520 #define GL_ALPHA_BITS 0x0D55 |
|
521 #define GL_DEPTH_BITS 0x0D56 |
|
522 #define GL_STENCIL_BITS 0x0D57 |
|
523 #define GL_ACCUM_RED_BITS 0x0D58 |
|
524 #define GL_ACCUM_GREEN_BITS 0x0D59 |
|
525 #define GL_ACCUM_BLUE_BITS 0x0D5A |
|
526 #define GL_ACCUM_ALPHA_BITS 0x0D5B |
|
527 #define GL_NAME_STACK_DEPTH 0x0D70 |
|
528 #define GL_AUTO_NORMAL 0x0D80 |
|
529 #define GL_MAP1_COLOR_4 0x0D90 |
|
530 #define GL_MAP1_INDEX 0x0D91 |
|
531 #define GL_MAP1_NORMAL 0x0D92 |
|
532 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 |
|
533 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 |
|
534 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 |
|
535 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 |
|
536 #define GL_MAP1_VERTEX_3 0x0D97 |
|
537 #define GL_MAP1_VERTEX_4 0x0D98 |
|
538 #define GL_MAP2_COLOR_4 0x0DB0 |
|
539 #define GL_MAP2_INDEX 0x0DB1 |
|
540 #define GL_MAP2_NORMAL 0x0DB2 |
|
541 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
|
542 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
|
543 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
|
544 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
|
545 #define GL_MAP2_VERTEX_3 0x0DB7 |
|
546 #define GL_MAP2_VERTEX_4 0x0DB8 |
|
547 #define GL_MAP1_GRID_DOMAIN 0x0DD0 |
|
548 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 |
|
549 #define GL_MAP2_GRID_DOMAIN 0x0DD2 |
|
550 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 |
|
551 #define GL_TEXTURE_1D 0x0DE0 |
|
552 #define GL_TEXTURE_2D 0x0DE1 |
|
553 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
|
554 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
|
555 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
|
556 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 |
|
557 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 |
|
558 #define GL_POLYGON_OFFSET_UNITS 0x2A00 |
|
559 #define GL_POLYGON_OFFSET_POINT 0x2A01 |
|
560 #define GL_POLYGON_OFFSET_LINE 0x2A02 |
|
561 #define GL_POLYGON_OFFSET_FILL 0x8037 |
|
562 #define GL_POLYGON_OFFSET_FACTOR 0x8038 |
|
563 #define GL_TEXTURE_BINDING_1D 0x8068 |
|
564 #define GL_TEXTURE_BINDING_2D 0x8069 |
|
565 #define GL_TEXTURE_BINDING_3D 0x806A |
|
566 #define GL_VERTEX_ARRAY 0x8074 |
|
567 #define GL_NORMAL_ARRAY 0x8075 |
|
568 #define GL_COLOR_ARRAY 0x8076 |
|
569 #define GL_INDEX_ARRAY 0x8077 |
|
570 #define GL_TEXTURE_COORD_ARRAY 0x8078 |
|
571 #define GL_EDGE_FLAG_ARRAY 0x8079 |
|
572 #define GL_VERTEX_ARRAY_SIZE 0x807A |
|
573 #define GL_VERTEX_ARRAY_TYPE 0x807B |
|
574 #define GL_VERTEX_ARRAY_STRIDE 0x807C |
|
575 #define GL_NORMAL_ARRAY_TYPE 0x807E |
|
576 #define GL_NORMAL_ARRAY_STRIDE 0x807F |
|
577 #define GL_COLOR_ARRAY_SIZE 0x8081 |
|
578 #define GL_COLOR_ARRAY_TYPE 0x8082 |
|
579 #define GL_COLOR_ARRAY_STRIDE 0x8083 |
|
580 #define GL_INDEX_ARRAY_TYPE 0x8085 |
|
581 #define GL_INDEX_ARRAY_STRIDE 0x8086 |
|
582 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
|
583 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
|
584 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
|
585 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
|
586 /* GL_VERTEX_ARRAY_COUNT_EXT */ |
|
587 /* GL_NORMAL_ARRAY_COUNT_EXT */ |
|
588 /* GL_COLOR_ARRAY_COUNT_EXT */ |
|
589 /* GL_INDEX_ARRAY_COUNT_EXT */ |
|
590 /* GL_TEXTURE_COORD_ARRAY_COUNT_EXT */ |
|
591 /* GL_EDGE_FLAG_ARRAY_COUNT_EXT */ |
|
592 |
|
593 /* GetTextureParameter */ |
|
594 /* GL_TEXTURE_MAG_FILTER */ |
|
595 /* GL_TEXTURE_MIN_FILTER */ |
|
596 /* GL_TEXTURE_WRAP_S */ |
|
597 /* GL_TEXTURE_WRAP_T */ |
|
598 #define GL_TEXTURE_WIDTH 0x1000 |
|
599 #define GL_TEXTURE_HEIGHT 0x1001 |
|
600 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
|
601 #define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT |
|
602 #define GL_TEXTURE_BORDER_COLOR 0x1004 |
|
603 #define GL_TEXTURE_BORDER 0x1005 |
|
604 #define GL_TEXTURE_RED_SIZE 0x805C |
|
605 #define GL_TEXTURE_GREEN_SIZE 0x805D |
|
606 #define GL_TEXTURE_BLUE_SIZE 0x805E |
|
607 #define GL_TEXTURE_ALPHA_SIZE 0x805F |
|
608 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
|
609 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 |
|
610 #define GL_TEXTURE_PRIORITY 0x8066 |
|
611 #define GL_TEXTURE_RESIDENT 0x8067 |
|
612 |
|
613 /* HintMode */ |
|
614 #define GL_DONT_CARE 0x1100 |
|
615 #define GL_FASTEST 0x1101 |
|
616 #define GL_NICEST 0x1102 |
|
617 |
|
618 /* HintTarget */ |
|
619 /* GL_PERSPECTIVE_CORRECTION_HINT */ |
|
620 /* GL_POINT_SMOOTH_HINT */ |
|
621 /* GL_LINE_SMOOTH_HINT */ |
|
622 /* GL_POLYGON_SMOOTH_HINT */ |
|
623 /* GL_FOG_HINT */ |
|
624 |
|
625 /* IndexMaterialParameterSGI */ |
|
626 /* GL_INDEX_OFFSET */ |
|
627 |
|
628 /* IndexPointerType */ |
|
629 /* GL_SHORT */ |
|
630 /* GL_INT */ |
|
631 /* GL_FLOAT */ |
|
632 /* GL_DOUBLE */ |
|
633 |
|
634 /* IndexFunctionSGI */ |
|
635 /* GL_NEVER */ |
|
636 /* GL_LESS */ |
|
637 /* GL_EQUAL */ |
|
638 /* GL_LEQUAL */ |
|
639 /* GL_GREATER */ |
|
640 /* GL_NOTEQUAL */ |
|
641 /* GL_GEQUAL */ |
|
642 /* GL_ALWAYS */ |
|
643 |
|
644 /* LightModelParameter */ |
|
645 /* GL_LIGHT_MODEL_AMBIENT */ |
|
646 /* GL_LIGHT_MODEL_LOCAL_VIEWER */ |
|
647 /* GL_LIGHT_MODEL_TWO_SIDE */ |
|
648 |
|
649 /* LightParameter */ |
|
650 #define GL_AMBIENT 0x1200 |
|
651 #define GL_DIFFUSE 0x1201 |
|
652 #define GL_SPECULAR 0x1202 |
|
653 #define GL_POSITION 0x1203 |
|
654 #define GL_SPOT_DIRECTION 0x1204 |
|
655 #define GL_SPOT_EXPONENT 0x1205 |
|
656 #define GL_SPOT_CUTOFF 0x1206 |
|
657 #define GL_CONSTANT_ATTENUATION 0x1207 |
|
658 #define GL_LINEAR_ATTENUATION 0x1208 |
|
659 #define GL_QUADRATIC_ATTENUATION 0x1209 |
|
660 |
|
661 /* ListMode */ |
|
662 #define GL_COMPILE 0x1300 |
|
663 #define GL_COMPILE_AND_EXECUTE 0x1301 |
|
664 |
|
665 /* DataType */ |
|
666 #define GL_BYTE 0x1400 |
|
667 #define GL_UNSIGNED_BYTE 0x1401 |
|
668 #define GL_SHORT 0x1402 |
|
669 #define GL_UNSIGNED_SHORT 0x1403 |
|
670 #define GL_INT 0x1404 |
|
671 #define GL_UNSIGNED_INT 0x1405 |
|
672 #define GL_FLOAT 0x1406 |
|
673 #define GL_2_BYTES 0x1407 |
|
674 #define GL_3_BYTES 0x1408 |
|
675 #define GL_4_BYTES 0x1409 |
|
676 #define GL_DOUBLE 0x140A |
|
677 #define GL_DOUBLE_EXT 0x140A |
|
678 |
|
679 /* ListNameType */ |
|
680 /* GL_BYTE */ |
|
681 /* GL_UNSIGNED_BYTE */ |
|
682 /* GL_SHORT */ |
|
683 /* GL_UNSIGNED_SHORT */ |
|
684 /* GL_INT */ |
|
685 /* GL_UNSIGNED_INT */ |
|
686 /* GL_FLOAT */ |
|
687 /* GL_2_BYTES */ |
|
688 /* GL_3_BYTES */ |
|
689 /* GL_4_BYTES */ |
|
690 |
|
691 /* LogicOp */ |
|
692 #define GL_CLEAR 0x1500 |
|
693 #define GL_AND 0x1501 |
|
694 #define GL_AND_REVERSE 0x1502 |
|
695 #define GL_COPY 0x1503 |
|
696 #define GL_AND_INVERTED 0x1504 |
|
697 #define GL_NOOP 0x1505 |
|
698 #define GL_XOR 0x1506 |
|
699 #define GL_OR 0x1507 |
|
700 #define GL_NOR 0x1508 |
|
701 #define GL_EQUIV 0x1509 |
|
702 #define GL_INVERT 0x150A |
|
703 #define GL_OR_REVERSE 0x150B |
|
704 #define GL_COPY_INVERTED 0x150C |
|
705 #define GL_OR_INVERTED 0x150D |
|
706 #define GL_NAND 0x150E |
|
707 #define GL_SET 0x150F |
|
708 |
|
709 /* MapTarget */ |
|
710 /* GL_MAP1_COLOR_4 */ |
|
711 /* GL_MAP1_INDEX */ |
|
712 /* GL_MAP1_NORMAL */ |
|
713 /* GL_MAP1_TEXTURE_COORD_1 */ |
|
714 /* GL_MAP1_TEXTURE_COORD_2 */ |
|
715 /* GL_MAP1_TEXTURE_COORD_3 */ |
|
716 /* GL_MAP1_TEXTURE_COORD_4 */ |
|
717 /* GL_MAP1_VERTEX_3 */ |
|
718 /* GL_MAP1_VERTEX_4 */ |
|
719 /* GL_MAP2_COLOR_4 */ |
|
720 /* GL_MAP2_INDEX */ |
|
721 /* GL_MAP2_NORMAL */ |
|
722 /* GL_MAP2_TEXTURE_COORD_1 */ |
|
723 /* GL_MAP2_TEXTURE_COORD_2 */ |
|
724 /* GL_MAP2_TEXTURE_COORD_3 */ |
|
725 /* GL_MAP2_TEXTURE_COORD_4 */ |
|
726 /* GL_MAP2_VERTEX_3 */ |
|
727 /* GL_MAP2_VERTEX_4 */ |
|
728 |
|
729 /* MaterialFace */ |
|
730 /* GL_FRONT */ |
|
731 /* GL_BACK */ |
|
732 /* GL_FRONT_AND_BACK */ |
|
733 |
|
734 /* MaterialParameter */ |
|
735 #define GL_EMISSION 0x1600 |
|
736 #define GL_SHININESS 0x1601 |
|
737 #define GL_AMBIENT_AND_DIFFUSE 0x1602 |
|
738 #define GL_COLOR_INDEXES 0x1603 |
|
739 /* GL_AMBIENT */ |
|
740 /* GL_DIFFUSE */ |
|
741 /* GL_SPECULAR */ |
|
742 |
|
743 /* MatrixMode */ |
|
744 #define GL_MODELVIEW 0x1700 |
|
745 #define GL_PROJECTION 0x1701 |
|
746 #define GL_TEXTURE 0x1702 |
|
747 |
|
748 /* MeshMode1 */ |
|
749 /* GL_POINT */ |
|
750 /* GL_LINE */ |
|
751 |
|
752 /* MeshMode2 */ |
|
753 /* GL_POINT */ |
|
754 /* GL_LINE */ |
|
755 /* GL_FILL */ |
|
756 |
|
757 /* NormalPointerType */ |
|
758 /* GL_BYTE */ |
|
759 /* GL_SHORT */ |
|
760 /* GL_INT */ |
|
761 /* GL_FLOAT */ |
|
762 /* GL_DOUBLE */ |
|
763 |
|
764 /* PixelCopyType */ |
|
765 #define GL_COLOR 0x1800 |
|
766 #define GL_DEPTH 0x1801 |
|
767 #define GL_STENCIL 0x1802 |
|
768 |
|
769 /* PixelFormat */ |
|
770 #define GL_COLOR_INDEX 0x1900 |
|
771 #define GL_STENCIL_INDEX 0x1901 |
|
772 #define GL_DEPTH_COMPONENT 0x1902 |
|
773 #define GL_RED 0x1903 |
|
774 #define GL_GREEN 0x1904 |
|
775 #define GL_BLUE 0x1905 |
|
776 #define GL_ALPHA 0x1906 |
|
777 #define GL_RGB 0x1907 |
|
778 #define GL_RGBA 0x1908 |
|
779 #define GL_LUMINANCE 0x1909 |
|
780 #define GL_LUMINANCE_ALPHA 0x190A |
|
781 /* GL_ABGR_EXT */ |
|
782 |
|
783 /* PixelMap */ |
|
784 /* GL_PIXEL_MAP_I_TO_I */ |
|
785 /* GL_PIXEL_MAP_S_TO_S */ |
|
786 /* GL_PIXEL_MAP_I_TO_R */ |
|
787 /* GL_PIXEL_MAP_I_TO_G */ |
|
788 /* GL_PIXEL_MAP_I_TO_B */ |
|
789 /* GL_PIXEL_MAP_I_TO_A */ |
|
790 /* GL_PIXEL_MAP_R_TO_R */ |
|
791 /* GL_PIXEL_MAP_G_TO_G */ |
|
792 /* GL_PIXEL_MAP_B_TO_B */ |
|
793 /* GL_PIXEL_MAP_A_TO_A */ |
|
794 |
|
795 /* PixelStoreParameter */ |
|
796 /* GL_UNPACK_SWAP_BYTES */ |
|
797 /* GL_UNPACK_LSB_FIRST */ |
|
798 /* GL_UNPACK_ROW_LENGTH */ |
|
799 /* GL_UNPACK_SKIP_ROWS */ |
|
800 /* GL_UNPACK_SKIP_PIXELS */ |
|
801 /* GL_UNPACK_ALIGNMENT */ |
|
802 /* GL_PACK_SWAP_BYTES */ |
|
803 /* GL_PACK_LSB_FIRST */ |
|
804 /* GL_PACK_ROW_LENGTH */ |
|
805 /* GL_PACK_SKIP_ROWS */ |
|
806 /* GL_PACK_SKIP_PIXELS */ |
|
807 /* GL_PACK_ALIGNMENT */ |
|
808 |
|
809 /* PixelTransferParameter */ |
|
810 /* GL_MAP_COLOR */ |
|
811 /* GL_MAP_STENCIL */ |
|
812 /* GL_INDEX_SHIFT */ |
|
813 /* GL_INDEX_OFFSET */ |
|
814 /* GL_RED_SCALE */ |
|
815 /* GL_RED_BIAS */ |
|
816 /* GL_GREEN_SCALE */ |
|
817 /* GL_GREEN_BIAS */ |
|
818 /* GL_BLUE_SCALE */ |
|
819 /* GL_BLUE_BIAS */ |
|
820 /* GL_ALPHA_SCALE */ |
|
821 /* GL_ALPHA_BIAS */ |
|
822 /* GL_DEPTH_SCALE */ |
|
823 /* GL_DEPTH_BIAS */ |
|
824 |
|
825 /* PixelType */ |
|
826 #define GL_BITMAP 0x1A00 |
|
827 /* GL_BYTE */ |
|
828 /* GL_UNSIGNED_BYTE */ |
|
829 /* GL_SHORT */ |
|
830 /* GL_UNSIGNED_SHORT */ |
|
831 /* GL_INT */ |
|
832 /* GL_UNSIGNED_INT */ |
|
833 /* GL_FLOAT */ |
|
834 /* GL_UNSIGNED_BYTE_3_3_2_EXT */ |
|
835 /* GL_UNSIGNED_SHORT_4_4_4_4_EXT */ |
|
836 /* GL_UNSIGNED_SHORT_5_5_5_1_EXT */ |
|
837 /* GL_UNSIGNED_INT_8_8_8_8_EXT */ |
|
838 /* GL_UNSIGNED_INT_10_10_10_2_EXT */ |
|
839 |
|
840 /* PolygonMode */ |
|
841 #define GL_POINT 0x1B00 |
|
842 #define GL_LINE 0x1B01 |
|
843 #define GL_FILL 0x1B02 |
|
844 |
|
845 /* ReadBufferMode */ |
|
846 /* GL_FRONT_LEFT */ |
|
847 /* GL_FRONT_RIGHT */ |
|
848 /* GL_BACK_LEFT */ |
|
849 /* GL_BACK_RIGHT */ |
|
850 /* GL_FRONT */ |
|
851 /* GL_BACK */ |
|
852 /* GL_LEFT */ |
|
853 /* GL_RIGHT */ |
|
854 /* GL_AUX0 */ |
|
855 /* GL_AUX1 */ |
|
856 /* GL_AUX2 */ |
|
857 /* GL_AUX3 */ |
|
858 |
|
859 /* RenderingMode */ |
|
860 #define GL_RENDER 0x1C00 |
|
861 #define GL_FEEDBACK 0x1C01 |
|
862 #define GL_SELECT 0x1C02 |
|
863 |
|
864 /* ShadingModel */ |
|
865 #define GL_FLAT 0x1D00 |
|
866 #define GL_SMOOTH 0x1D01 |
|
867 |
|
868 /* StencilFunction */ |
|
869 /* GL_NEVER */ |
|
870 /* GL_LESS */ |
|
871 /* GL_EQUAL */ |
|
872 /* GL_LEQUAL */ |
|
873 /* GL_GREATER */ |
|
874 /* GL_NOTEQUAL */ |
|
875 /* GL_GEQUAL */ |
|
876 /* GL_ALWAYS */ |
|
877 |
|
878 /* StencilOp */ |
|
879 /* GL_ZERO */ |
|
880 #define GL_KEEP 0x1E00 |
|
881 #define GL_REPLACE 0x1E01 |
|
882 #define GL_INCR 0x1E02 |
|
883 #define GL_DECR 0x1E03 |
|
884 /* GL_INVERT */ |
|
885 |
|
886 /* StringName */ |
|
887 #define GL_VENDOR 0x1F00 |
|
888 #define GL_RENDERER 0x1F01 |
|
889 #define GL_VERSION 0x1F02 |
|
890 #define GL_EXTENSIONS 0x1F03 |
|
891 |
|
892 /* TexCoordPointerType */ |
|
893 /* GL_SHORT */ |
|
894 /* GL_INT */ |
|
895 /* GL_FLOAT */ |
|
896 /* GL_DOUBLE */ |
|
897 |
|
898 /* TextureCoordName */ |
|
899 #define GL_S 0x2000 |
|
900 #define GL_T 0x2001 |
|
901 #define GL_R 0x2002 |
|
902 #define GL_Q 0x2003 |
|
903 |
|
904 /* TextureEnvMode */ |
|
905 #define GL_MODULATE 0x2100 |
|
906 #define GL_DECAL 0x2101 |
|
907 /* GL_BLEND */ |
|
908 /* GL_REPLACE */ |
|
909 /* GL_ADD */ |
|
910 |
|
911 /* TextureEnvParameter */ |
|
912 #define GL_TEXTURE_ENV_MODE 0x2200 |
|
913 #define GL_TEXTURE_ENV_COLOR 0x2201 |
|
914 |
|
915 /* TextureEnvTarget */ |
|
916 #define GL_TEXTURE_ENV 0x2300 |
|
917 |
|
918 /* TextureGenMode */ |
|
919 #define GL_EYE_LINEAR 0x2400 |
|
920 #define GL_OBJECT_LINEAR 0x2401 |
|
921 #define GL_SPHERE_MAP 0x2402 |
|
922 |
|
923 /* TextureGenParameter */ |
|
924 #define GL_TEXTURE_GEN_MODE 0x2500 |
|
925 #define GL_OBJECT_PLANE 0x2501 |
|
926 #define GL_EYE_PLANE 0x2502 |
|
927 |
|
928 /* TextureMagFilter */ |
|
929 #define GL_NEAREST 0x2600 |
|
930 #define GL_LINEAR 0x2601 |
|
931 |
|
932 /* TextureMinFilter */ |
|
933 /* GL_NEAREST */ |
|
934 /* GL_LINEAR */ |
|
935 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
|
936 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
|
937 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
|
938 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
|
939 |
|
940 /* TextureParameterName */ |
|
941 #define GL_TEXTURE_MAG_FILTER 0x2800 |
|
942 #define GL_TEXTURE_MIN_FILTER 0x2801 |
|
943 #define GL_TEXTURE_WRAP_S 0x2802 |
|
944 #define GL_TEXTURE_WRAP_T 0x2803 |
|
945 /* GL_TEXTURE_BORDER_COLOR */ |
|
946 /* GL_TEXTURE_PRIORITY */ |
|
947 |
|
948 /* TextureTarget */ |
|
949 /* GL_TEXTURE_1D */ |
|
950 /* GL_TEXTURE_2D */ |
|
951 #define GL_PROXY_TEXTURE_1D 0x8063 |
|
952 #define GL_PROXY_TEXTURE_2D 0x8064 |
|
953 |
|
954 /* TextureWrapMode */ |
|
955 #define GL_CLAMP 0x2900 |
|
956 #define GL_REPEAT 0x2901 |
|
957 |
|
958 /* PixelInternalFormat */ |
|
959 #define GL_R3_G3_B2 0x2A10 |
|
960 #define GL_ALPHA4 0x803B |
|
961 #define GL_ALPHA8 0x803C |
|
962 #define GL_ALPHA12 0x803D |
|
963 #define GL_ALPHA16 0x803E |
|
964 #define GL_LUMINANCE4 0x803F |
|
965 #define GL_LUMINANCE8 0x8040 |
|
966 #define GL_LUMINANCE12 0x8041 |
|
967 #define GL_LUMINANCE16 0x8042 |
|
968 #define GL_LUMINANCE4_ALPHA4 0x8043 |
|
969 #define GL_LUMINANCE6_ALPHA2 0x8044 |
|
970 #define GL_LUMINANCE8_ALPHA8 0x8045 |
|
971 #define GL_LUMINANCE12_ALPHA4 0x8046 |
|
972 #define GL_LUMINANCE12_ALPHA12 0x8047 |
|
973 #define GL_LUMINANCE16_ALPHA16 0x8048 |
|
974 #define GL_INTENSITY 0x8049 |
|
975 #define GL_INTENSITY4 0x804A |
|
976 #define GL_INTENSITY8 0x804B |
|
977 #define GL_INTENSITY12 0x804C |
|
978 #define GL_INTENSITY16 0x804D |
|
979 #define GL_RGB4 0x804F |
|
980 #define GL_RGB5 0x8050 |
|
981 #define GL_RGB8 0x8051 |
|
982 #define GL_RGB10 0x8052 |
|
983 #define GL_RGB12 0x8053 |
|
984 #define GL_RGB16 0x8054 |
|
985 #define GL_RGBA2 0x8055 |
|
986 #define GL_RGBA4 0x8056 |
|
987 #define GL_RGB5_A1 0x8057 |
|
988 #define GL_RGBA8 0x8058 |
|
989 #define GL_RGB10_A2 0x8059 |
|
990 #define GL_RGBA12 0x805A |
|
991 #define GL_RGBA16 0x805B |
|
992 |
|
993 /* InterleavedArrayFormat */ |
|
994 #define GL_V2F 0x2A20 |
|
995 #define GL_V3F 0x2A21 |
|
996 #define GL_C4UB_V2F 0x2A22 |
|
997 #define GL_C4UB_V3F 0x2A23 |
|
998 #define GL_C3F_V3F 0x2A24 |
|
999 #define GL_N3F_V3F 0x2A25 |
|
1000 #define GL_C4F_N3F_V3F 0x2A26 |
|
1001 #define GL_T2F_V3F 0x2A27 |
|
1002 #define GL_T4F_V4F 0x2A28 |
|
1003 #define GL_T2F_C4UB_V3F 0x2A29 |
|
1004 #define GL_T2F_C3F_V3F 0x2A2A |
|
1005 #define GL_T2F_N3F_V3F 0x2A2B |
|
1006 #define GL_T2F_C4F_N3F_V3F 0x2A2C |
|
1007 #define GL_T4F_C4F_N3F_V4F 0x2A2D |
|
1008 |
|
1009 /* VertexPointerType */ |
|
1010 /* GL_SHORT */ |
|
1011 /* GL_INT */ |
|
1012 /* GL_FLOAT */ |
|
1013 /* GL_DOUBLE */ |
|
1014 |
|
1015 /* ClipPlaneName */ |
|
1016 #define GL_CLIP_PLANE0 0x3000 |
|
1017 #define GL_CLIP_PLANE1 0x3001 |
|
1018 #define GL_CLIP_PLANE2 0x3002 |
|
1019 #define GL_CLIP_PLANE3 0x3003 |
|
1020 #define GL_CLIP_PLANE4 0x3004 |
|
1021 #define GL_CLIP_PLANE5 0x3005 |
|
1022 |
|
1023 /* LightName */ |
|
1024 #define GL_LIGHT0 0x4000 |
|
1025 #define GL_LIGHT1 0x4001 |
|
1026 #define GL_LIGHT2 0x4002 |
|
1027 #define GL_LIGHT3 0x4003 |
|
1028 #define GL_LIGHT4 0x4004 |
|
1029 #define GL_LIGHT5 0x4005 |
|
1030 #define GL_LIGHT6 0x4006 |
|
1031 #define GL_LIGHT7 0x4007 |
|
1032 |
|
1033 /* EXT_abgr */ |
|
1034 #define GL_ABGR_EXT 0x8000 |
|
1035 |
|
1036 /* EXT_blend_subtract */ |
|
1037 #define GL_FUNC_SUBTRACT_EXT 0x800A |
|
1038 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B |
|
1039 |
|
1040 /* EXT_packed_pixels */ |
|
1041 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 |
|
1042 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 |
|
1043 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 |
|
1044 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 |
|
1045 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 |
|
1046 |
|
1047 /* OpenGL12 */ |
|
1048 #define GL_PACK_SKIP_IMAGES 0x806B |
|
1049 #define GL_PACK_IMAGE_HEIGHT 0x806C |
|
1050 #define GL_UNPACK_SKIP_IMAGES 0x806D |
|
1051 #define GL_UNPACK_IMAGE_HEIGHT 0x806E |
|
1052 #define GL_TEXTURE_3D 0x806F |
|
1053 #define GL_PROXY_TEXTURE_3D 0x8070 |
|
1054 #define GL_TEXTURE_DEPTH 0x8071 |
|
1055 #define GL_TEXTURE_WRAP_R 0x8072 |
|
1056 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 |
|
1057 #define GL_BGR 0x80E0 |
|
1058 #define GL_BGRA 0x80E1 |
|
1059 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
|
1060 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
|
1061 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
|
1062 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
|
1063 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
|
1064 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
|
1065 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
|
1066 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
|
1067 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
|
1068 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
|
1069 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
|
1070 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
|
1071 #define GL_RESCALE_NORMAL 0x803A |
|
1072 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
|
1073 #define GL_SINGLE_COLOR 0x81F9 |
|
1074 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA |
|
1075 #define GL_CLAMP_TO_EDGE 0x812F |
|
1076 #define GL_TEXTURE_MIN_LOD 0x813A |
|
1077 #define GL_TEXTURE_MAX_LOD 0x813B |
|
1078 #define GL_TEXTURE_BASE_LEVEL 0x813C |
|
1079 #define GL_TEXTURE_MAX_LEVEL 0x813D |
|
1080 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 |
|
1081 #define GL_MAX_ELEMENTS_INDICES 0x80E9 |
|
1082 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
|
1083 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
|
1084 |
|
1085 /* OpenGL13 */ |
|
1086 #define GL_ACTIVE_TEXTURE 0x84E0 |
|
1087 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
|
1088 #define GL_MAX_TEXTURE_UNITS 0x84E2 |
|
1089 #define GL_TEXTURE0 0x84C0 |
|
1090 #define GL_TEXTURE1 0x84C1 |
|
1091 #define GL_TEXTURE2 0x84C2 |
|
1092 #define GL_TEXTURE3 0x84C3 |
|
1093 #define GL_TEXTURE4 0x84C4 |
|
1094 #define GL_TEXTURE5 0x84C5 |
|
1095 #define GL_TEXTURE6 0x84C6 |
|
1096 #define GL_TEXTURE7 0x84C7 |
|
1097 #define GL_TEXTURE8 0x84C8 |
|
1098 #define GL_TEXTURE9 0x84C9 |
|
1099 #define GL_TEXTURE10 0x84CA |
|
1100 #define GL_TEXTURE11 0x84CB |
|
1101 #define GL_TEXTURE12 0x84CC |
|
1102 #define GL_TEXTURE13 0x84CD |
|
1103 #define GL_TEXTURE14 0x84CE |
|
1104 #define GL_TEXTURE15 0x84CF |
|
1105 #define GL_TEXTURE16 0x84D0 |
|
1106 #define GL_TEXTURE17 0x84D1 |
|
1107 #define GL_TEXTURE18 0x84D2 |
|
1108 #define GL_TEXTURE19 0x84D3 |
|
1109 #define GL_TEXTURE20 0x84D4 |
|
1110 #define GL_TEXTURE21 0x84D5 |
|
1111 #define GL_TEXTURE22 0x84D6 |
|
1112 #define GL_TEXTURE23 0x84D7 |
|
1113 #define GL_TEXTURE24 0x84D8 |
|
1114 #define GL_TEXTURE25 0x84D9 |
|
1115 #define GL_TEXTURE26 0x84DA |
|
1116 #define GL_TEXTURE27 0x84DB |
|
1117 #define GL_TEXTURE28 0x84DC |
|
1118 #define GL_TEXTURE29 0x84DD |
|
1119 #define GL_TEXTURE30 0x84DE |
|
1120 #define GL_TEXTURE31 0x84DF |
|
1121 #define GL_NORMAL_MAP 0x8511 |
|
1122 #define GL_REFLECTION_MAP 0x8512 |
|
1123 #define GL_TEXTURE_CUBE_MAP 0x8513 |
|
1124 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
|
1125 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
|
1126 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
|
1127 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
|
1128 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
|
1129 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
|
1130 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
|
1131 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
|
1132 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
|
1133 #define GL_COMBINE 0x8570 |
|
1134 #define GL_COMBINE_RGB 0x8571 |
|
1135 #define GL_COMBINE_ALPHA 0x8572 |
|
1136 #define GL_RGB_SCALE 0x8573 |
|
1137 #define GL_ADD_SIGNED 0x8574 |
|
1138 #define GL_INTERPOLATE 0x8575 |
|
1139 #define GL_CONSTANT 0x8576 |
|
1140 #define GL_PRIMARY_COLOR 0x8577 |
|
1141 #define GL_PREVIOUS 0x8578 |
|
1142 #define GL_SOURCE0_RGB 0x8580 |
|
1143 #define GL_SOURCE1_RGB 0x8581 |
|
1144 #define GL_SOURCE2_RGB 0x8582 |
|
1145 #define GL_SOURCE0_ALPHA 0x8588 |
|
1146 #define GL_SOURCE1_ALPHA 0x8589 |
|
1147 #define GL_SOURCE2_ALPHA 0x858A |
|
1148 #define GL_OPERAND0_RGB 0x8590 |
|
1149 #define GL_OPERAND1_RGB 0x8591 |
|
1150 #define GL_OPERAND2_RGB 0x8592 |
|
1151 #define GL_OPERAND0_ALPHA 0x8598 |
|
1152 #define GL_OPERAND1_ALPHA 0x8599 |
|
1153 #define GL_OPERAND2_ALPHA 0x859A |
|
1154 #define GL_SUBTRACT 0x84E7 |
|
1155 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
|
1156 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
|
1157 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
|
1158 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
|
1159 #define GL_COMPRESSED_ALPHA 0x84E9 |
|
1160 #define GL_COMPRESSED_LUMINANCE 0x84EA |
|
1161 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
|
1162 #define GL_COMPRESSED_INTENSITY 0x84EC |
|
1163 #define GL_COMPRESSED_RGB 0x84ED |
|
1164 #define GL_COMPRESSED_RGBA 0x84EE |
|
1165 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF |
|
1166 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
|
1167 #define GL_TEXTURE_COMPRESSED 0x86A1 |
|
1168 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
|
1169 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
|
1170 #define GL_DOT3_RGB 0x86AE |
|
1171 #define GL_DOT3_RGBA 0x86AF |
|
1172 #define GL_CLAMP_TO_BORDER 0x812D |
|
1173 #define GL_MULTISAMPLE 0x809D |
|
1174 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
|
1175 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F |
|
1176 #define GL_SAMPLE_COVERAGE 0x80A0 |
|
1177 #define GL_SAMPLE_BUFFERS 0x80A8 |
|
1178 #define GL_SAMPLES 0x80A9 |
|
1179 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
|
1180 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
|
1181 #define GL_MULTISAMPLE_BIT 0x20000000 |
|
1182 |
|
1183 /* EXT_vertex_array */ |
|
1184 #define GL_VERTEX_ARRAY_EXT 0x8074 |
|
1185 #define GL_NORMAL_ARRAY_EXT 0x8075 |
|
1186 #define GL_COLOR_ARRAY_EXT 0x8076 |
|
1187 #define GL_INDEX_ARRAY_EXT 0x8077 |
|
1188 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 |
|
1189 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 |
|
1190 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A |
|
1191 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B |
|
1192 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C |
|
1193 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D |
|
1194 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E |
|
1195 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F |
|
1196 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 |
|
1197 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 |
|
1198 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 |
|
1199 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 |
|
1200 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 |
|
1201 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 |
|
1202 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 |
|
1203 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 |
|
1204 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 |
|
1205 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 |
|
1206 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A |
|
1207 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B |
|
1208 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C |
|
1209 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D |
|
1210 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E |
|
1211 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F |
|
1212 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 |
|
1213 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 |
|
1214 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 |
|
1215 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 |
|
1216 |
|
1217 /* SGIS_texture_lod */ |
|
1218 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A |
|
1219 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B |
|
1220 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C |
|
1221 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D |
|
1222 |
|
1223 /* EXT_shared_texture_palette */ |
|
1224 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB |
|
1225 |
|
1226 /* EXT_rescale_normal */ |
|
1227 #define GL_RESCALE_NORMAL_EXT 0x803A |
|
1228 |
|
1229 /* SGIX_shadow */ |
|
1230 #define GL_TEXTURE_COMPARE_SGIX 0x819A |
|
1231 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B |
|
1232 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C |
|
1233 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D |
|
1234 |
|
1235 /* SGIX_depth_texture */ |
|
1236 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 |
|
1237 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 |
|
1238 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 |
|
1239 |
|
1240 /* SGIS_generate_mipmap */ |
|
1241 #define GL_GENERATE_MIPMAP_SGIS 0x8191 |
|
1242 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
|
1243 |
|
1244 /* OpenGL14 */ |
|
1245 #define GL_POINT_SIZE_MIN 0x8126 |
|
1246 #define GL_POINT_SIZE_MAX 0x8127 |
|
1247 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
|
1248 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 |
|
1249 #define GL_FOG_COORDINATE_SOURCE 0x8450 |
|
1250 #define GL_FOG_COORDINATE 0x8451 |
|
1251 #define GL_FRAGMENT_DEPTH 0x8452 |
|
1252 #define GL_CURRENT_FOG_COORDINATE 0x8453 |
|
1253 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
|
1254 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
|
1255 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
|
1256 #define GL_FOG_COORDINATE_ARRAY 0x8457 |
|
1257 #define GL_COLOR_SUM 0x8458 |
|
1258 #define GL_CURRENT_SECONDARY_COLOR 0x8459 |
|
1259 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
|
1260 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
|
1261 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
|
1262 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
|
1263 #define GL_SECONDARY_COLOR_ARRAY 0x845E |
|
1264 #define GL_INCR_WRAP 0x8507 |
|
1265 #define GL_DECR_WRAP 0x8508 |
|
1266 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
|
1267 #define GL_TEXTURE_FILTER_CONTROL 0x8500 |
|
1268 #define GL_TEXTURE_LOD_BIAS 0x8501 |
|
1269 #define GL_GENERATE_MIPMAP 0x8191 |
|
1270 #define GL_GENERATE_MIPMAP_HINT 0x8192 |
|
1271 #define GL_BLEND_DST_RGB 0x80C8 |
|
1272 #define GL_BLEND_SRC_RGB 0x80C9 |
|
1273 #define GL_BLEND_DST_ALPHA 0x80CA |
|
1274 #define GL_BLEND_SRC_ALPHA 0x80CB |
|
1275 #define GL_MIRRORED_REPEAT 0x8370 |
|
1276 #define GL_DEPTH_COMPONENT16 0x81A5 |
|
1277 #define GL_DEPTH_COMPONENT24 0x81A6 |
|
1278 #define GL_DEPTH_COMPONENT32 0x81A7 |
|
1279 #define GL_TEXTURE_DEPTH_SIZE 0x884A |
|
1280 #define GL_DEPTH_TEXTURE_MODE 0x884B |
|
1281 #define GL_TEXTURE_COMPARE_MODE 0x884C |
|
1282 #define GL_TEXTURE_COMPARE_FUNC 0x884D |
|
1283 #define GL_COMPARE_R_TO_TEXTURE 0x884E |
|
1284 |
|
1285 /*************************************************************/ |
|
1286 |
|
1287 WINGDIAPI void APIENTRY glAccum (GLenum op, GLfloat value); |
|
1288 WINGDIAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref); |
|
1289 WINGDIAPI GLboolean APIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); |
|
1290 WINGDIAPI void APIENTRY glArrayElement (GLint i); |
|
1291 WINGDIAPI void APIENTRY glBegin (GLenum mode); |
|
1292 WINGDIAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); |
|
1293 WINGDIAPI void APIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); |
|
1294 WINGDIAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); |
|
1295 WINGDIAPI void APIENTRY glCallList (GLuint list); |
|
1296 WINGDIAPI void APIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists); |
|
1297 WINGDIAPI void APIENTRY glClear (GLbitfield mask); |
|
1298 WINGDIAPI void APIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
|
1299 WINGDIAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
|
1300 WINGDIAPI void APIENTRY glClearDepth (GLclampd depth); |
|
1301 WINGDIAPI void APIENTRY glClearIndex (GLfloat c); |
|
1302 WINGDIAPI void APIENTRY glClearStencil (GLint s); |
|
1303 WINGDIAPI void APIENTRY glClipPlane (GLenum plane, const GLdouble *equation); |
|
1304 WINGDIAPI void APIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); |
|
1305 WINGDIAPI void APIENTRY glColor3bv (const GLbyte *v); |
|
1306 WINGDIAPI void APIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); |
|
1307 WINGDIAPI void APIENTRY glColor3dv (const GLdouble *v); |
|
1308 WINGDIAPI void APIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); |
|
1309 WINGDIAPI void APIENTRY glColor3fv (const GLfloat *v); |
|
1310 WINGDIAPI void APIENTRY glColor3i (GLint red, GLint green, GLint blue); |
|
1311 WINGDIAPI void APIENTRY glColor3iv (const GLint *v); |
|
1312 WINGDIAPI void APIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); |
|
1313 WINGDIAPI void APIENTRY glColor3sv (const GLshort *v); |
|
1314 WINGDIAPI void APIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); |
|
1315 WINGDIAPI void APIENTRY glColor3ubv (const GLubyte *v); |
|
1316 WINGDIAPI void APIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); |
|
1317 WINGDIAPI void APIENTRY glColor3uiv (const GLuint *v); |
|
1318 WINGDIAPI void APIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); |
|
1319 WINGDIAPI void APIENTRY glColor3usv (const GLushort *v); |
|
1320 WINGDIAPI void APIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); |
|
1321 WINGDIAPI void APIENTRY glColor4bv (const GLbyte *v); |
|
1322 WINGDIAPI void APIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); |
|
1323 WINGDIAPI void APIENTRY glColor4dv (const GLdouble *v); |
|
1324 WINGDIAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
|
1325 WINGDIAPI void APIENTRY glColor4fv (const GLfloat *v); |
|
1326 WINGDIAPI void APIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); |
|
1327 WINGDIAPI void APIENTRY glColor4iv (const GLint *v); |
|
1328 WINGDIAPI void APIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); |
|
1329 WINGDIAPI void APIENTRY glColor4sv (const GLshort *v); |
|
1330 WINGDIAPI void APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); |
|
1331 WINGDIAPI void APIENTRY glColor4ubv (const GLubyte *v); |
|
1332 WINGDIAPI void APIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); |
|
1333 WINGDIAPI void APIENTRY glColor4uiv (const GLuint *v); |
|
1334 WINGDIAPI void APIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); |
|
1335 WINGDIAPI void APIENTRY glColor4usv (const GLushort *v); |
|
1336 WINGDIAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
|
1337 WINGDIAPI void APIENTRY glColorMaterial (GLenum face, GLenum mode); |
|
1338 WINGDIAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
|
1339 WINGDIAPI void APIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); |
|
1340 WINGDIAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); |
|
1341 WINGDIAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
|
1342 WINGDIAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
|
1343 WINGDIAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
|
1344 WINGDIAPI void APIENTRY glCullFace (GLenum mode); |
|
1345 WINGDIAPI void APIENTRY glDeleteLists (GLuint list, GLsizei range); |
|
1346 WINGDIAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); |
|
1347 WINGDIAPI void APIENTRY glDepthFunc (GLenum func); |
|
1348 WINGDIAPI void APIENTRY glDepthMask (GLboolean flag); |
|
1349 WINGDIAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); |
|
1350 WINGDIAPI void APIENTRY glDisable (GLenum cap); |
|
1351 WINGDIAPI void APIENTRY glDisableClientState (GLenum array); |
|
1352 WINGDIAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); |
|
1353 WINGDIAPI void APIENTRY glDrawBuffer (GLenum mode); |
|
1354 WINGDIAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); |
|
1355 WINGDIAPI void APIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
|
1356 WINGDIAPI void APIENTRY glEdgeFlag (GLboolean flag); |
|
1357 WINGDIAPI void APIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer); |
|
1358 WINGDIAPI void APIENTRY glEdgeFlagv (const GLboolean *flag); |
|
1359 WINGDIAPI void APIENTRY glEnable (GLenum cap); |
|
1360 WINGDIAPI void APIENTRY glEnableClientState (GLenum array); |
|
1361 WINGDIAPI void APIENTRY glEnd (void); |
|
1362 WINGDIAPI void APIENTRY glEndList (void); |
|
1363 WINGDIAPI void APIENTRY glEvalCoord1d (GLdouble u); |
|
1364 WINGDIAPI void APIENTRY glEvalCoord1dv (const GLdouble *u); |
|
1365 WINGDIAPI void APIENTRY glEvalCoord1f (GLfloat u); |
|
1366 WINGDIAPI void APIENTRY glEvalCoord1fv (const GLfloat *u); |
|
1367 WINGDIAPI void APIENTRY glEvalCoord2d (GLdouble u, GLdouble v); |
|
1368 WINGDIAPI void APIENTRY glEvalCoord2dv (const GLdouble *u); |
|
1369 WINGDIAPI void APIENTRY glEvalCoord2f (GLfloat u, GLfloat v); |
|
1370 WINGDIAPI void APIENTRY glEvalCoord2fv (const GLfloat *u); |
|
1371 WINGDIAPI void APIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); |
|
1372 WINGDIAPI void APIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); |
|
1373 WINGDIAPI void APIENTRY glEvalPoint1 (GLint i); |
|
1374 WINGDIAPI void APIENTRY glEvalPoint2 (GLint i, GLint j); |
|
1375 WINGDIAPI void APIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); |
|
1376 WINGDIAPI void APIENTRY glFinish (void); |
|
1377 WINGDIAPI void APIENTRY glFlush (void); |
|
1378 WINGDIAPI void APIENTRY glFogf (GLenum pname, GLfloat param); |
|
1379 WINGDIAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params); |
|
1380 WINGDIAPI void APIENTRY glFogi (GLenum pname, GLint param); |
|
1381 WINGDIAPI void APIENTRY glFogiv (GLenum pname, const GLint *params); |
|
1382 WINGDIAPI void APIENTRY glFrontFace (GLenum mode); |
|
1383 WINGDIAPI void APIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
|
1384 WINGDIAPI GLuint APIENTRY glGenLists (GLsizei range); |
|
1385 WINGDIAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); |
|
1386 WINGDIAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); |
|
1387 WINGDIAPI void APIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); |
|
1388 WINGDIAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params); |
|
1389 WINGDIAPI GLenum APIENTRY glGetError (void); |
|
1390 WINGDIAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params); |
|
1391 WINGDIAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params); |
|
1392 WINGDIAPI void APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); |
|
1393 WINGDIAPI void APIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); |
|
1394 WINGDIAPI void APIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); |
|
1395 WINGDIAPI void APIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); |
|
1396 WINGDIAPI void APIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); |
|
1397 WINGDIAPI void APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); |
|
1398 WINGDIAPI void APIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); |
|
1399 WINGDIAPI void APIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); |
|
1400 WINGDIAPI void APIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); |
|
1401 WINGDIAPI void APIENTRY glGetPixelMapusv (GLenum map, GLushort *values); |
|
1402 WINGDIAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params); |
|
1403 WINGDIAPI void APIENTRY glGetPolygonStipple (GLubyte *mask); |
|
1404 WINGDIAPI const GLubyte * APIENTRY glGetString (GLenum name); |
|
1405 WINGDIAPI void APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); |
|
1406 WINGDIAPI void APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); |
|
1407 WINGDIAPI void APIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); |
|
1408 WINGDIAPI void APIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); |
|
1409 WINGDIAPI void APIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); |
|
1410 WINGDIAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); |
|
1411 WINGDIAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); |
|
1412 WINGDIAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); |
|
1413 WINGDIAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); |
|
1414 WINGDIAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); |
|
1415 WINGDIAPI void APIENTRY glHint (GLenum target, GLenum mode); |
|
1416 WINGDIAPI void APIENTRY glIndexMask (GLuint mask); |
|
1417 WINGDIAPI void APIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer); |
|
1418 WINGDIAPI void APIENTRY glIndexd (GLdouble c); |
|
1419 WINGDIAPI void APIENTRY glIndexdv (const GLdouble *c); |
|
1420 WINGDIAPI void APIENTRY glIndexf (GLfloat c); |
|
1421 WINGDIAPI void APIENTRY glIndexfv (const GLfloat *c); |
|
1422 WINGDIAPI void APIENTRY glIndexi (GLint c); |
|
1423 WINGDIAPI void APIENTRY glIndexiv (const GLint *c); |
|
1424 WINGDIAPI void APIENTRY glIndexs (GLshort c); |
|
1425 WINGDIAPI void APIENTRY glIndexsv (const GLshort *c); |
|
1426 WINGDIAPI void APIENTRY glIndexub (GLubyte c); |
|
1427 WINGDIAPI void APIENTRY glIndexubv (const GLubyte *c); |
|
1428 WINGDIAPI void APIENTRY glInitNames (void); |
|
1429 WINGDIAPI void APIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer); |
|
1430 WINGDIAPI GLboolean APIENTRY glIsEnabled (GLenum cap); |
|
1431 WINGDIAPI GLboolean APIENTRY glIsList (GLuint list); |
|
1432 WINGDIAPI GLboolean APIENTRY glIsTexture (GLuint texture); |
|
1433 WINGDIAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param); |
|
1434 WINGDIAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); |
|
1435 WINGDIAPI void APIENTRY glLightModeli (GLenum pname, GLint param); |
|
1436 WINGDIAPI void APIENTRY glLightModeliv (GLenum pname, const GLint *params); |
|
1437 WINGDIAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); |
|
1438 WINGDIAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); |
|
1439 WINGDIAPI void APIENTRY glLighti (GLenum light, GLenum pname, GLint param); |
|
1440 WINGDIAPI void APIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); |
|
1441 WINGDIAPI void APIENTRY glLineStipple (GLint factor, GLushort pattern); |
|
1442 WINGDIAPI void APIENTRY glLineWidth (GLfloat width); |
|
1443 WINGDIAPI void APIENTRY glListBase (GLuint base); |
|
1444 WINGDIAPI void APIENTRY glLoadIdentity (void); |
|
1445 WINGDIAPI void APIENTRY glLoadMatrixd (const GLdouble *m); |
|
1446 WINGDIAPI void APIENTRY glLoadMatrixf (const GLfloat *m); |
|
1447 WINGDIAPI void APIENTRY glLoadName (GLuint name); |
|
1448 WINGDIAPI void APIENTRY glLogicOp (GLenum opcode); |
|
1449 WINGDIAPI void APIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); |
|
1450 WINGDIAPI void APIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); |
|
1451 WINGDIAPI void APIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); |
|
1452 WINGDIAPI void APIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); |
|
1453 WINGDIAPI void APIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); |
|
1454 WINGDIAPI void APIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); |
|
1455 WINGDIAPI void APIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); |
|
1456 WINGDIAPI void APIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); |
|
1457 WINGDIAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); |
|
1458 WINGDIAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); |
|
1459 WINGDIAPI void APIENTRY glMateriali (GLenum face, GLenum pname, GLint param); |
|
1460 WINGDIAPI void APIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); |
|
1461 WINGDIAPI void APIENTRY glMatrixMode (GLenum mode); |
|
1462 WINGDIAPI void APIENTRY glMultMatrixd (const GLdouble *m); |
|
1463 WINGDIAPI void APIENTRY glMultMatrixf (const GLfloat *m); |
|
1464 WINGDIAPI void APIENTRY glNewList (GLuint list, GLenum mode); |
|
1465 WINGDIAPI void APIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); |
|
1466 WINGDIAPI void APIENTRY glNormal3bv (const GLbyte *v); |
|
1467 WINGDIAPI void APIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); |
|
1468 WINGDIAPI void APIENTRY glNormal3dv (const GLdouble *v); |
|
1469 WINGDIAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); |
|
1470 WINGDIAPI void APIENTRY glNormal3fv (const GLfloat *v); |
|
1471 WINGDIAPI void APIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); |
|
1472 WINGDIAPI void APIENTRY glNormal3iv (const GLint *v); |
|
1473 WINGDIAPI void APIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); |
|
1474 WINGDIAPI void APIENTRY glNormal3sv (const GLshort *v); |
|
1475 WINGDIAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); |
|
1476 WINGDIAPI void APIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
|
1477 WINGDIAPI void APIENTRY glPassThrough (GLfloat token); |
|
1478 WINGDIAPI void APIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); |
|
1479 WINGDIAPI void APIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); |
|
1480 WINGDIAPI void APIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); |
|
1481 WINGDIAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); |
|
1482 WINGDIAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); |
|
1483 WINGDIAPI void APIENTRY glPixelTransferf (GLenum pname, GLfloat param); |
|
1484 WINGDIAPI void APIENTRY glPixelTransferi (GLenum pname, GLint param); |
|
1485 WINGDIAPI void APIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); |
|
1486 WINGDIAPI void APIENTRY glPointSize (GLfloat size); |
|
1487 WINGDIAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); |
|
1488 WINGDIAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); |
|
1489 WINGDIAPI void APIENTRY glPolygonStipple (const GLubyte *mask); |
|
1490 WINGDIAPI void APIENTRY glPopAttrib (void); |
|
1491 WINGDIAPI void APIENTRY glPopClientAttrib (void); |
|
1492 WINGDIAPI void APIENTRY glPopMatrix (void); |
|
1493 WINGDIAPI void APIENTRY glPopName (void); |
|
1494 WINGDIAPI void APIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); |
|
1495 WINGDIAPI void APIENTRY glPushAttrib (GLbitfield mask); |
|
1496 WINGDIAPI void APIENTRY glPushClientAttrib (GLbitfield mask); |
|
1497 WINGDIAPI void APIENTRY glPushMatrix (void); |
|
1498 WINGDIAPI void APIENTRY glPushName (GLuint name); |
|
1499 WINGDIAPI void APIENTRY glRasterPos2d (GLdouble x, GLdouble y); |
|
1500 WINGDIAPI void APIENTRY glRasterPos2dv (const GLdouble *v); |
|
1501 WINGDIAPI void APIENTRY glRasterPos2f (GLfloat x, GLfloat y); |
|
1502 WINGDIAPI void APIENTRY glRasterPos2fv (const GLfloat *v); |
|
1503 WINGDIAPI void APIENTRY glRasterPos2i (GLint x, GLint y); |
|
1504 WINGDIAPI void APIENTRY glRasterPos2iv (const GLint *v); |
|
1505 WINGDIAPI void APIENTRY glRasterPos2s (GLshort x, GLshort y); |
|
1506 WINGDIAPI void APIENTRY glRasterPos2sv (const GLshort *v); |
|
1507 WINGDIAPI void APIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); |
|
1508 WINGDIAPI void APIENTRY glRasterPos3dv (const GLdouble *v); |
|
1509 WINGDIAPI void APIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); |
|
1510 WINGDIAPI void APIENTRY glRasterPos3fv (const GLfloat *v); |
|
1511 WINGDIAPI void APIENTRY glRasterPos3i (GLint x, GLint y, GLint z); |
|
1512 WINGDIAPI void APIENTRY glRasterPos3iv (const GLint *v); |
|
1513 WINGDIAPI void APIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); |
|
1514 WINGDIAPI void APIENTRY glRasterPos3sv (const GLshort *v); |
|
1515 WINGDIAPI void APIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
|
1516 WINGDIAPI void APIENTRY glRasterPos4dv (const GLdouble *v); |
|
1517 WINGDIAPI void APIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
|
1518 WINGDIAPI void APIENTRY glRasterPos4fv (const GLfloat *v); |
|
1519 WINGDIAPI void APIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); |
|
1520 WINGDIAPI void APIENTRY glRasterPos4iv (const GLint *v); |
|
1521 WINGDIAPI void APIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); |
|
1522 WINGDIAPI void APIENTRY glRasterPos4sv (const GLshort *v); |
|
1523 WINGDIAPI void APIENTRY glReadBuffer (GLenum mode); |
|
1524 WINGDIAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); |
|
1525 WINGDIAPI void APIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); |
|
1526 WINGDIAPI void APIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); |
|
1527 WINGDIAPI void APIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); |
|
1528 WINGDIAPI void APIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); |
|
1529 WINGDIAPI void APIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); |
|
1530 WINGDIAPI void APIENTRY glRectiv (const GLint *v1, const GLint *v2); |
|
1531 WINGDIAPI void APIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); |
|
1532 WINGDIAPI void APIENTRY glRectsv (const GLshort *v1, const GLshort *v2); |
|
1533 WINGDIAPI GLint APIENTRY glRenderMode (GLenum mode); |
|
1534 WINGDIAPI void APIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); |
|
1535 WINGDIAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); |
|
1536 WINGDIAPI void APIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); |
|
1537 WINGDIAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); |
|
1538 WINGDIAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); |
|
1539 WINGDIAPI void APIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); |
|
1540 WINGDIAPI void APIENTRY glShadeModel (GLenum mode); |
|
1541 WINGDIAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); |
|
1542 WINGDIAPI void APIENTRY glStencilMask (GLuint mask); |
|
1543 WINGDIAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); |
|
1544 WINGDIAPI void APIENTRY glTexCoord1d (GLdouble s); |
|
1545 WINGDIAPI void APIENTRY glTexCoord1dv (const GLdouble *v); |
|
1546 WINGDIAPI void APIENTRY glTexCoord1f (GLfloat s); |
|
1547 WINGDIAPI void APIENTRY glTexCoord1fv (const GLfloat *v); |
|
1548 WINGDIAPI void APIENTRY glTexCoord1i (GLint s); |
|
1549 WINGDIAPI void APIENTRY glTexCoord1iv (const GLint *v); |
|
1550 WINGDIAPI void APIENTRY glTexCoord1s (GLshort s); |
|
1551 WINGDIAPI void APIENTRY glTexCoord1sv (const GLshort *v); |
|
1552 WINGDIAPI void APIENTRY glTexCoord2d (GLdouble s, GLdouble t); |
|
1553 WINGDIAPI void APIENTRY glTexCoord2dv (const GLdouble *v); |
|
1554 WINGDIAPI void APIENTRY glTexCoord2f (GLfloat s, GLfloat t); |
|
1555 WINGDIAPI void APIENTRY glTexCoord2fv (const GLfloat *v); |
|
1556 WINGDIAPI void APIENTRY glTexCoord2i (GLint s, GLint t); |
|
1557 WINGDIAPI void APIENTRY glTexCoord2iv (const GLint *v); |
|
1558 WINGDIAPI void APIENTRY glTexCoord2s (GLshort s, GLshort t); |
|
1559 WINGDIAPI void APIENTRY glTexCoord2sv (const GLshort *v); |
|
1560 WINGDIAPI void APIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); |
|
1561 WINGDIAPI void APIENTRY glTexCoord3dv (const GLdouble *v); |
|
1562 WINGDIAPI void APIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); |
|
1563 WINGDIAPI void APIENTRY glTexCoord3fv (const GLfloat *v); |
|
1564 WINGDIAPI void APIENTRY glTexCoord3i (GLint s, GLint t, GLint r); |
|
1565 WINGDIAPI void APIENTRY glTexCoord3iv (const GLint *v); |
|
1566 WINGDIAPI void APIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); |
|
1567 WINGDIAPI void APIENTRY glTexCoord3sv (const GLshort *v); |
|
1568 WINGDIAPI void APIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
|
1569 WINGDIAPI void APIENTRY glTexCoord4dv (const GLdouble *v); |
|
1570 WINGDIAPI void APIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
|
1571 WINGDIAPI void APIENTRY glTexCoord4fv (const GLfloat *v); |
|
1572 WINGDIAPI void APIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); |
|
1573 WINGDIAPI void APIENTRY glTexCoord4iv (const GLint *v); |
|
1574 WINGDIAPI void APIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); |
|
1575 WINGDIAPI void APIENTRY glTexCoord4sv (const GLshort *v); |
|
1576 WINGDIAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
|
1577 WINGDIAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); |
|
1578 WINGDIAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); |
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1579 WINGDIAPI void APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); |
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1580 WINGDIAPI void APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); |
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1581 WINGDIAPI void APIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); |
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1582 WINGDIAPI void APIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); |
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1583 WINGDIAPI void APIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); |
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1584 WINGDIAPI void APIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); |
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1585 WINGDIAPI void APIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); |
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1586 WINGDIAPI void APIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); |
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1587 WINGDIAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
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1588 WINGDIAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
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1589 WINGDIAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); |
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1590 WINGDIAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); |
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1591 WINGDIAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); |
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1592 WINGDIAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); |
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1593 WINGDIAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
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1594 WINGDIAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
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1595 WINGDIAPI void APIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); |
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1596 WINGDIAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); |
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1597 WINGDIAPI void APIENTRY glVertex2d (GLdouble x, GLdouble y); |
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1598 WINGDIAPI void APIENTRY glVertex2dv (const GLdouble *v); |
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1599 WINGDIAPI void APIENTRY glVertex2f (GLfloat x, GLfloat y); |
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1600 WINGDIAPI void APIENTRY glVertex2fv (const GLfloat *v); |
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1601 WINGDIAPI void APIENTRY glVertex2i (GLint x, GLint y); |
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1602 WINGDIAPI void APIENTRY glVertex2iv (const GLint *v); |
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1603 WINGDIAPI void APIENTRY glVertex2s (GLshort x, GLshort y); |
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1604 WINGDIAPI void APIENTRY glVertex2sv (const GLshort *v); |
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1605 WINGDIAPI void APIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); |
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1606 WINGDIAPI void APIENTRY glVertex3dv (const GLdouble *v); |
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1607 WINGDIAPI void APIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); |
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1608 WINGDIAPI void APIENTRY glVertex3fv (const GLfloat *v); |
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1609 WINGDIAPI void APIENTRY glVertex3i (GLint x, GLint y, GLint z); |
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1610 WINGDIAPI void APIENTRY glVertex3iv (const GLint *v); |
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1611 WINGDIAPI void APIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); |
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1612 WINGDIAPI void APIENTRY glVertex3sv (const GLshort *v); |
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1613 WINGDIAPI void APIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
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1614 WINGDIAPI void APIENTRY glVertex4dv (const GLdouble *v); |
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1615 WINGDIAPI void APIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
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1616 WINGDIAPI void APIENTRY glVertex4fv (const GLfloat *v); |
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1617 WINGDIAPI void APIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); |
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1618 WINGDIAPI void APIENTRY glVertex4iv (const GLint *v); |
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1619 WINGDIAPI void APIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); |
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1620 WINGDIAPI void APIENTRY glVertex4sv (const GLshort *v); |
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1621 WINGDIAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
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1622 WINGDIAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); |
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1623 |
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1624 #ifdef __DEFINED_GLAPI |
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1625 # undef GLAPI |
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1626 # undef __DEFINED_GLAPI |
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1627 #endif |
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1628 |
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1629 #ifndef GL_GLEXT_LEGACY |
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1630 #include <GL/glext.h> |
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1631 #endif |
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1632 |
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1633 #ifdef __cplusplus |
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1634 } |
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1635 #endif |
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1636 |
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1637 #endif /* __gl_h_ */ |